Riet Varal

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Name Riet Varal
Player Brandon Horn
Campaign Dawn of Defiance
Race Sullustan
Class Noble

Contents

Session Logs

  • Session #1 -

Background

  • Grew up on the Confederate stronghold world of Sullust - family is one of the few that supported the Republic, but kept their sympathies hidden.
  • Attended University studying to become a Starship Engineer - showed exceptional talent and was fast tracked to be inducted into SoroSuub's engineering team
  • His older sister, Lira Varal, was a powerful Jedi Knight who was killed in the execution of Order 66. Her death proved the catalyst that sent Riet away from university and into the fringe
  • Riet met Kyp Rossik (Lira's Padawan) on Coruscant and became friends (?) - they establish a complicated method of exchanging messages over the Holonet to keep in touch. After Order 66, they use that system to get in contact, and Kyp and (Josh's Character) begin traveling together.
  • While he first left Sullust in anger over the fall of the Republic without much direction (an atypical response for the normally calm and careful Sullustan), he harbors quiet feelings of rebellion, and would be very interested in joining any group that works against the nascent Empire
  • Makes his living providing repair services to a variety of freighter captains - met Valee Keelma during this time and they become friends

Goals:

  • Make enough money to buy his own ship
  • Create a custom design starship
  • Finish his education
  • Work against the Galactic Empire


Potential Hooks:

  • His mechanical skills will likely come in handy for the armor-wearing characters (Josh / Daken), as well as his friend Valee
  • Has a keen mind and a strong moral sense - likely to accept jobs/missions without thinking about the money if it's for a good cause


Notes:

  • Mutters and swears to himself in Sullustese whenever he's working on a "patient" (whether living or mechanical)
  • Very careful and risk averse - he's the type who prefers to have every last detail planned out and every contingency accounted for.
  • Prefers not to let on that he is an exceptional linguist - will stick to Sullustese and broken Basic if he can


Mechanics:

  • Medium Male Sullustan Noble 3
  • Stats Str 8, Dex 12, Con 8, Int 16, Wis 16, Cha 12
  • HP 23, Reflex 14, Fortitude 10, Will 16
  • Force 6, Init +2, Senses Perception +9
  • Languages Basic, Binary, Bocce, Bothese, Durese, High Galactic, Huttese, Mon Calamarian, Shryiiwook, Sullustese
  • Trained Skills Gather Info +7, Knowledge (Technology, Physical Sciences, Life Sciences) +9, Mechanics +14, Perception +9, Persuasion +7, Pilot +7, Treat Injury +14, Use Computer +9

Equipment

  • Purchased (4600 credits) Blaster Pistol, comlink, datapad, medical kit, medpac (11), surgery kit, security kit, tool kit, utility belt, holster
  • Acquired
  • Credits 4000


LevelSourceTypeAbilityDescription
1 SullustanRacialDarkvisionSullustans ignore concealment (including total concealment) from darkness. However, they cannot perceive colors in total darkness
1 SullustanRacialExpert ClimberSullustans are adept at climbing in their underground homes. A Sullustan may choose to take 10 on Climb checks even when distracted or threatened.
1 SullustanRacialHeightened AwarenessA Sullustan may choose to reroll any Perception check, but the result of the reroll must be accepted even if it is worse.
1 Noble 1FeatLinguist
1 Noble 1FeatWeapon Proficiency (Pistols)
1 Noble 1FeatWeapon Proficiency (Simple Weapons)
1 Noble 1TalentEngineerYou are trained in the Mechanics skill. Additionally, when installing new systems into a vehicle, the efficiency of your designs reduces the time it takes to install the system by 25%.
1 Character 1FeatSkill Focus (Mechanics)+5 competence bonus on Mechanics checks
2 Noble 2Bonus FeatSkill Focus (Treat Injury)+5 competence bonus on Treat Injury checks
3 Noble 3TalentEducatedThanks to your well-rounded education, you may make any Knowledge check untrained.
3 Character 3FeatSurgical ExpertiseYou can perform surgery in 10 minutes instead of 1 hour.


Future Development

  • Talents: Bolster Ally (Noble), Born Leader (Noble), Inspire Confidence (Noble), Educated (Noble), Trust (Noble), Fast Repairs (Scoundrel), Personalized Modifications (Scoundrel), Quick Fix (Scoundrel), Trace (Scoundrel), Jury-Rigger (Scout)
  • Feats: Experienced Medic (Clone Wars 29), Rapport (Force Unleashed 34), Skill Focus (Treat Injury), Starship Designer (Starships 20), Superior Tech (Scum and Villiany 24), Surgical Expertise, Tech Specialist (Starships 21), Vehicle Systems Expertise (Legacy Era 37), Coordinated Attack, Coordinated Barrage (Clone Wars 28)
  • Prestige Class: Medic (Force Unleashed 52)
4 Noble 4Bonus FeatRapportWhen using the aid another action, you grant an additional +2 insight bonus on skill checks and attack rolls to the character you are assisting. this bonus does not stack with any bonus provided by the Noble's Coordinate talent
5 Noble 5TalentBolster AllyAs a standard action, you can bolster an ally within line of sight, moving him +1 step along the condition track and giving him a number of bonus hit points equal to his character level if he's at one-half his maximum hit points or less. Damage is subtracted from the bonus hit points first, and any bonus hit points remaining at the end of the encounter go away. You can't bolster the same ally more than once in a single encounter, and your can't bolster yourself.
6 Character 6FeatExperienced MedicYou can perform surgery on a number of creatures equal to your Intelligence bonus (minimum 2) simultaneously. You make Treat Injury checks for each individual creature as normal.
6 Noble 6Bonus FeatSkill Focus: Use Computer+5 competence bonus to Use Computer checks.
7 Medic 1TalentSteady Under PressureYou can choose to reroll any Treat Injury check, using the better result.
8 Medic 2Medical SecretImproved First AidWhen you use a medpac to perform first aid with the Treat Injury skill, the creature gains one additional point for every point by which your check exceeds the DC (in addition to any extra hit point gained normally for exceeding the DC).
9 Medic 3TalentExtra First AidYou can use the first aid application of the Treat Injury skill one additional time per day on a target that has already received first aid for the day.
9 Character 9Feat
10 Medic 4Medical SecretImproved Heal DamageOn a successful surgery attempt to heal damage, the target recovers an additional number of hit points equal to your class level.
11 Medic 5TalentBattlefield MedicYou can use the first aid application of the Treat Injury skill on a creature as a standard action instead of a full-round action.
12 Medic 6Medical SecretImproved Perform SurgeryYou can attempt a Treat Injury check to perform surgery in half the usual time (5 minutes)
12 Character 12Feat
13 Medic 7TalentBring Them Back OR Emergency Team
14 Medic 8Medical SecretImproved Long-Term CareOn a successful application of long-term care, the target recovers an additional number of hit points equal to your class level.

Open Questions:

  • Engineer talent taken at Level 1 through special GM dispensation. Educated talent must be taken by Level 3 to fulfill requirements.


NPCs

  • Lira Varal - Older sister, chosen to become a Jedi before he was born, but she returns to visit on occasion. An exceptional lightsaber adept, she achieved the rank of Jedi Knight, and was on the verge of being promoted to Jedi Master before Order 66 claimed her life. Her skills did prove sufficient to occupy the majority of the clone troopers in her vicinity, allowing her Padawan, Kyp Rossik to escape relatively unscathed.
  • Bria Varal - Mother, was a famous Jedi Healer/Jedi Master and served on Sullust for many years prior to the Clone Wars. Always a little disappointed that Riet never showed any Force potential. When the war broke out and Sullust cast its lot with the Confederation, Bria returned to the Jedi Temple to work in the infirmary, where she eventually met her end at the hands of Darth Vader.
  • Jin Varal - Father, an outspoken opponent to SoroSuub's decision to join the Confederation, his loyalty remained steadfast to the Republic. His connections high up in the SoroSuub corporation managed to keep him alive throughout the war and after the declaration of the Empire. The shock of Order 66 brought his activism to a much quieter level, and he continues to live and work on Sullust
  • Nien Penf - Genius starship designer and Riet's mentor throughout university. Nien was always a supporter of the Confederation, though, and this led to numerous friendly disagreements over politics. After the end of the war, Nien still harbors some resentment against the Empire
  • K'tikit Korpil - Verpine classmate at university, the true prodigy of his class
  • Clone Trooper/Starship captain in charge of bringing Sullust back into the republic (martial law?), dedicated to hunting Riet down for his Jedi sympathies, though probably more to return him to Sullust where he can be made into an example rather than killed
  • Human starship designer - possibly for Kuat Drive Yards or Sienar Fleet Systems, rival classmate (Lord Eric Santhe of SFS?)
  • Crime boss - Riet got into a bad deal (slavery? drug smuggling?) and managed to piss off the wrong element
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