Archive for the 'rpg' Category

D&D Software Project

Friday, December 5th, 2008

As an ardent fan of the new 4th edition of Dungeons and Dragons, I’ve been creating power cards for my players to speed up and simplify play. After discovering the exceptional Magic Set Editor cards created by several designers on the ENWorld forums - I’ve resorted almost entirely to using their designs. In [...]

Active vs. Reactive RPG Campaigns

Tuesday, March 25th, 2008

In my experience, there are two distinct styles of campaign - Active and Reactive - as judged from the player perspective.
In a reactive campaign, the GM is primarily responsible for plot advancement. He develops scenarios in advance that he thinks will intrigue and capture the imagination of the players, and during the actual session, [...]

Thoughts on D&D 4E

Friday, March 21st, 2008

Based on the reactions from the internet community to date, D&D 4E will either be the Second Coming or the destruction of the entire RPG community. My reactions to the most common criticisms:

D&D 4E is just a money grab: Marketing almost certainly played a role in the decision to release a new edition. [...]

A Response to the Tao of Zen Nihilism

Thursday, March 20th, 2008

This is in response to a blog post by John Wick (via Declassified). The first chief premise is that D&D 4E will not be a role-playing game, at least insofar as it does not fit his definition of a role-playing game:
A roleplaying game is a game in which the players are rewarded for making [...]

Star Wars Saga Edition (P)review

Friday, May 4th, 2007

I heard about the upcoming revision to the Star Wars Role-Playing Game, Saga Edition a while ago, and my first reaction was to groan in annoyance at the money-grubbing materialism of the publisher. I own both the original and revised editions of d20 Star Wars, and while both have their high points, I really [...]