Archive for the 'design' Category

Sequel Mania

Wednesday, August 10th, 2005

I’m sure you’ve noticed it. It’s kinda hard to miss, though sometimes they tend to slip by without even realizing what they are. Is it really that hard to come up with something original?
The sequel craze infects virtually every content industry I can think of: books, movies, video games, music. It’s gotten [...]

Database Filesystem

Friday, August 5th, 2005

I’ve been madly preparing for a new role-playing campaign set in Eberron. It’ll be my first time behind the screen in almost two years, and I’ll admit that I’ve probably gone a little overboard in the preparation stages. Despite the fact that I’m using a commercial world, I’ve already written up thirty or [...]

Subtlety in Writing

Thursday, July 28th, 2005

A good friend of mine recently sent me a manuscript for a novella he’s writing, seeking advice on where he could improve things. Ignoring the fact that he is an excellent writer, and far more proficient a word-smith than I, I’ve taken the time to read and respond, which brings me to a my [...]

Sharn Mapping Project

Friday, June 10th, 2005

After yakking on the Wizards Eberron forums I think I’ve semi-committed myself to a new (and somewhat daunting) project: mapping Sharn in 3D.
For those unfamiliar with the setting, Sharn is a city of massive towers, perched on a series of cliffs overlooking a major river. If you’ve seen Star Wars’ Coruscant, Fifth Element’s Earth, [...]

Long absence

Thursday, October 2nd, 2003

I feel the need to let inquiring minds know why I was so absent from the web world over the summer. I did come up with some new ideas for my website, and I’ve started work on implementing them. Some are nearly finished, while others are just getting off the ground. Sadly, they’ll all have [...]