Archive for the 'design' Category

D&D Software Project

Friday, December 5th, 2008

As an ardent fan of the new 4th edition of Dungeons and Dragons, I’ve been creating power cards for my players to speed up and simplify play. After discovering the exceptional Magic Set Editor cards created by several designers on the ENWorld forums - I’ve resorted almost entirely to using their designs. In [...]

Thoughts on D&D 4E

Friday, March 21st, 2008

Based on the reactions from the internet community to date, D&D 4E will either be the Second Coming or the destruction of the entire RPG community. My reactions to the most common criticisms:

D&D 4E is just a money grab: Marketing almost certainly played a role in the decision to release a new edition. [...]

A Response to the Tao of Zen Nihilism

Thursday, March 20th, 2008

This is in response to a blog post by John Wick (via Declassified). The first chief premise is that D&D 4E will not be a role-playing game, at least insofar as it does not fit his definition of a role-playing game:
A roleplaying game is a game in which the players are rewarded for making [...]

Yahoo Mail Beta

Friday, September 15th, 2006

I’ve only just finished my migration from Yahoo! Mail to GMail, and within mere hours, I find out that Yahoo! finally released their long-held closed Beta to the public. Having been a satisfied Yahoo! user for a long time, I decided to give the Beta a spin, to see if it’s worth giving up [...]

Random Idea for MMORPG design

Tuesday, June 27th, 2006

I was reading an article on MMORPG design, and was struck by the following comment:
MMORPGs tend to attract people whose personalities don’t match my own. Off-line CRPGs are only populated by me and a few thousand NPCs; they are devoid of bloodthirsty teenagers.
I had an idea that seems marvelously simple, but to my knowledge it [...]